Urbz computer game
South Park for the N Even when I turn 90, I'll still remember the sound those turkeys made. The Ripper. A click-and-go movie-style video game from the 90s. I still have the 6 CD case upstairs…. Lords of the Realm 2. Came out in and I still play it.
Jazz Jackrabbit. Great music and a variety of different stages, each with its own unique feel. The Rugrats on PlayStation. In the early '90s, the makers of Oregon Trail put out another game called "Freedom" where you played as a slave escaping a plantation.
Picture lots of 8-bit caricatures of African Americans. It was such an awkward flop, they later instructed all schools to destroy their copies. Chex Quest was legitimately amazing. The four urban sub-cultures within the game were artsies, streeties, nerdies and richies. Players had direct control of their characters. The handheld version ended up being more well received than the console versions.
The Urbz: Sims in the City. The Urbz is a console-oriented spin-off of the Sims series. Unlike other Sims titles it focuses less on building and furnishing homes and more on social interactions. Summary Images Similar Games Comments.
Gameplay Players start off the game creating the basic physical attributes of their character before being welcomed into their first apartment in the game. Districts There are nine different districts in the game, each reflecting a specific urban sub-culture.
Skyline Beach - The hip-hop district set across the roofs of several apartment complexes. The job here involves taming ferrets. Gasoline Row - The biker district set alongside a road.
The job here involves running a chop shop. Central Station - The goth district located in an underground train station. The job here involves running a piercing shop.
Kicktail Park - The skater district. The job here involves entertaining skaters on the half-pipe. The amount of money Sims can make at the various jobs in each of the districts is determined by what skills they've leveled up. As the player progresses through the game, they will get messages for rent, from Darius , the Sim with the highest rep in the city, and get programmed messages to their XAM.
There are also other challenges like helping Sims or Urbz get money from people or taking pictures of Urbz. The player will be given different tasks depending on the distirct they're in. The tasks are varied in nature, but most fall into a certain category:. The handheld versions are played as an adventure game and require the player to complete missions to advance.
Both versions also include optional rep missions, but only the Nintendo DS version has the special Splicer Isle based mission. Unlike in most games of The Sims franchise , Urbz have only five basic needs: hunger , hygiene , energy , bladder , and fun.
While the social need does not exist in the game and does not change the mood of Urbz, reputation degrades over time, and can be increased by socializing.
Development for The Urbz started in early s, when The Sims was considered a success. However, due to staff issues, development of The Urbz was delayed sometime around Makin' Magic was released. The Urbz was also intended to be the first The Sims game released for consoles, but Edge of Reality released the console port of The Sims earlier. Ports to the PlayStation Portable, Dreamcast and PC were planned, but the development of these ports was cancelled due to various reasons.
Development for the Dreamcast was canceled due to the ill-fated discontinuation of the console in spring The PlayStation Portable port was slated to release in but got canceled due to poor sales. According to some images found on a beta website in , the game would've had a similar gameplay resolution to The Sims 2: Pets and The Sims 2: Castaway.
The Urbz is different in several ways from The Sims and other console games games that came before it. Some of the changes between other titles The Urbz were later incorporated into later games, including games in the main The Sims series. The Urbz is the first The Sims game to feature Sims living in a big city. Cities often SimCity specifically are referenced in other games, but the games themselves take place in mainly suburban areas; Bridgeport , in The Sims 3: Late Night , is considered the first "urban" world in the main The Sims series.
It is also the first game in the series where time passes on all lots; this feature would not re-appear within the series until The Sims 3. The Urbz is the only game where the subtitle "Sims in the City" is trademarked; all other expansion, stuff, game, or compilation pack titles and subtitles are not trademarked.
It is also the only game released in a prior game era after the beginning of a new era ; as despite releasing after The Sims 2 on PC, The Urbz is still based on the original The Sims. The Urbz was also intended to start a spin-off subseries for The Sims franchise, so it could give Electronic Arts more profit. There would even be merchandising, including product placements and even figurines that were originally sold when the game came out.
The half-developed sequel got cancelled due to poor sales, which only sold 2. As such, all future sequels and franchise plans for the subseries were scrapped. The Urbz 2 started development in the summer of , about a few months after The Urbz was originally revealed by Electronic Arts.
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