Spectromancer patch 1.03




















After playing over duels against archmage today I'm concerned that Demonologist vs. Control is an imbalanced matchup, because Demonologist cards are very slow and Control seems to be making them even slower. Now, this is just an AI, so I can't really make any judgement calls yet. That's why I think the ability to play Control is sorely needed in the beta. I don't think the devs understand the only class that can currently compete with Control is Holy. The other classes can do it too but require good hands, while Holy can work with almost anything.

Modified by Zannoland on Willburn2 I think this expansion is looking very good! Hopefully balanced also : Estarh Only the three beta classes and illusion can be selected currently. If you have registered 1. It will unlock all classes. Kerchu Is there a way to make it full screen? Is the activation file called something else if you bought the game through greenhouse? This afternoon I beat Turin with it twice in a row and I barely even knew what I was doing it was my first time using the class ever.

Turin normally decimates me. Its like 2nd christmas! So before I start installing anything, do I need to install this into the directory where regular spectromancer is? If these are stupid questions.. Estarh So before I start installing anything, do I need to install this into the directory where regular spectromancer is? You should install beta version into separate folder. LazerBrain thanks! Cooler Do you want grammar-related catches as well?

Also, should we report them here or send them with the bug reports to support spectromancer. I'm catching everything in this topic, so both methods work : Cooler woud be cool if replay viewer was more like media player's. Please fix it. I paid my 20 for the regular version, if anyone figures how to remedy this, lemme know! Sinious I just installed it, and noticed that I also had the problem of only being able to access illusionist and the 3 new classes.

Did you try the method that Estarh explained a few posts earlier in this thread? FreeClass Niggling Imp's in Leage of heroes mode says:"blablabla cann't use demonic cards" - it should be "can't". Spectromancer: Set of basic rules. Pinned: Important threads and info. Cooler New version 1. Hi I'm new here and I have a question.

I went ahead and got the original game and it did like I was expecting, that is to say like all other game downloads. Please add Control to beta version. Modified by Zannoland on Is there a way to make it full screen?

I am able to play every class and it gave me the "unlock" message in the lobby to unlock my local copy, though it continues to do so after I used it once. Kaylee mentioned having the same problem about only having Illusion and the Beta classes so this is apparently not a rare problem. I forget how to fix it. LMPL--see if you can find the Spectromancer.

Spelling-related reports are also appreciated. Do you want grammar-related catches as well? For example, in the Single-Player league, "Player1 wins Player2" makes no sense; it should read "Player1 defeated Player2". I don't have a lookup. Well, so far I think FS was right about beastmaster.

I'm catching everything in this topic, so both methods work :. Tried 1 game of Arena and already found bug: Natural Fury card is bugged. I just installed it, and noticed that I also had the problem of only being able to access illusionist and the 3 new classes. Same Issue here. Niggling Imp's in Leage of heroes mode says:"blablabla cann't use demonic cards" - it should be "can't". Thank you for this mode! OK, I just ran into a fairly serious bug in League of Heroes.

I've played many times and this is the first time I've seen it. Upon starting my first game of the session, I was presented with a mid-game scenario of a game I played against HeadphonesGirl yesterday non-Arena ; a few of my creatures and his were out on the board and our life points were both pretty low. The deck was also the same as the game I played against HeadphonesGirl. It was completely playable. I made a move, my creatures attacked, and I was given a win.

Even though the opponent's name read "HeadphonesGirl", it still showed the "correct" scenario description and when I won, it said "Jason wins Olgerd" on the results. It gave me the win and the rest of the League of Heroes session proceeded as normal. It was very weird and I have no idea why this happened. I can provide screenshots by email, if you guys would like. This beta-version isn't compatible with Greenhouse DRM. Seems like Magic Hamster is like Paladin except it heals 2.

Agree with Garcia. It's a little tricky to use, so great game-design regarding that. But if you use it just right, it's an extreme powerhouse. Modified by wiggin on Is there a 'Version 1. Well, that's an awfully flawed argument. Paladins take five turns and five special mana to heal one creature for 20, which is dumb to even try in most instances yes, they also heal each other. The hamster takes one turn and one special mana to heal two creatures for 10 apiece.

If the hamster is the first thing to die actually not likely you can get another heal in, or on the fourth turn you can take one turn and three special mana to heal all creatures for 18 way better than Paladins. Face it, the thing is overpowered. Ability, Cost 3: Heals all creatures for 21 health. Modified by Wavelength on Well paladin is not supposed to heal one creature. Fixed issues with early game spawning. The watchtower respawn point is replaced by the Settlement after it has been discovered.

Players no longer incorrectly respawn at a Watchtower after selecting to respawn at a Settlement. Fixed various localization issues throughout the game. Fixed an issue where not all items for Town Projects were consumed when completing the mission. Resolved login errors that prevented players from accessing their character. Fixed an issue that caused Arena keys to not drop as intended.

Fixed an issue that caused the Runic Bear armor to not be appropriately dyed during Wars. Fixed a pet placement issue. AP Southeast servers now display the correct time zone in-game. Fixed an issue with titles — player titles and achievements now appear as intended, and the achievement tab properly updates when a new achievement is earned.

Fixed an issue that caused Rajah spawns to stack forever — one big cat at a time, please! Speculative Fixes The fixes listed below are tentative fixes and mitigations. Worked to fix an issue where Wars and Invasions kicked off earlier than scheduled.

Worked to fix an issue where not all settlement stations upgrade as intended when town projects are completed. Players should no longer become stuck when entering or exiting an instance. If a player reconnects and their character is dead, the respawn screen is open with respawn options available. Players who are currently stuck need to contact customer support to have their character unstuck.

I have a preference for Shooters and RPGs. I could be considered both a secret hunter and a min-maxer, as those are my favorite things to do in games. Connect with D. Notify of. Newest Oldest Most Voted. Inline Feedbacks. Xanatar Why Phoenix is not vulnerable to Soul Drain?

It say "destroy" like Tornado and Blood Ritual. Installation package available on this site is fixed. So you can install it to fix wrong descriptions. Can we get this fixed please? Cooler Steam still broken, been 4 days I can't play. Stormmaster I am not sure whether it is a new change or not, but Water 12 Astral Guard can reduce opponent's mana growth to a negative value. Say, having 2 Astral Guards on your side not only prevents your opponent from getting mana, but makes him lose one mana of each type at the beginning of his turn.

Should it be like that? Modified by Stormmaster on Zannoland I am not sure whether it is a new change or not, but Water 12 Astral Guard can reduce opponent's mana growth to a negative value. This has always been true, and is totally awesome.

LazerBrain I really feel like spectromancers a much longer game now. I admit that in terms of fun per minute, Spectromancer is still pushing double digit Garcias, but I have to plan spectromancer time into my day, just like it was a turn in Total War or something, which is kind of frustrating.

Dragon seems to be the determining factor in whether a game ends quickly or not, in the games I've managed to fit in. NomadMonk I really feel like spectromancers a much longer game now. Games do seem to last a bit longer than they used to which I like , but I think it's still the perfect game to pick up for just for a few spare minutes during the day when one has nothing better to be doing.

I can't say that I've particularly noticed Dragon affecting how fast games end, but I can say that I've noticed Dragon determining which player wins almost every time.

The other card that I've noticed a strong positive correlation with is Earth Elemental, but not nearly to the extent of Dragon. I really think this card is the most powerful card we've seen since Spectromancer started even more powerful than beta Armageddon. Wavelength Dragon does seem to dominate my games too unless he's killed quickly Tornado, Doom Bolt, etc.

The strange thing is, I still can't figure out why. FinalSlayer Asteroth Hello to everyone,i just wanted to see if anyone has this annoying bug that i do. Squirry I got the issue with the client not remembering my password and setting upon launch after getting the.

I ended up re-installing the game with the old. FinalSlayer hola, tengo un problema, esque Cuando juego en multijugador no puedo jugar con las demas tipos de cartas nadamas Clerico venta pero si me la opcion de escoger un INCLUSO los demas que le pongo, por ejemplo en nigromante y Cuando ya estoy jugando contra otra persona me quita de la partida y me dice que una valla support apus-software.

No es un problema con el software, solamente la implementacion del juego en "Mutli-player". Si necesitas, hay demas tipos aqui, en un link. Poisonous cloud deals damage equal to half of creature's current hit points, rounded down. For example, 3 HP and 5HP creatures don't die.

And many other beneficial nerfs. Also, Control 5 is already inferior to control 6. I think a smaller move could be to round damage up only once, in the end. I think it's silly that a health 5 creature dies, while a health 4 creature survives. The implicit calculations could eventually be shown by displaying the damage on opponents creatures, if you mouse-over control 5. Modified by wiggin on HeadphonesGirl Chain Lightning is far from the most broken; it's just that it's the most common.

And, Poisonous Cloud would bring the enemy creature to 1 life when used while it has 3 or 5 life. This could still mean that it's stronger, with some other combination of cards, as long as those are sufficiently uncommon. I think there are some specific cases where it is overpowered, but not with chain lightning alone. Modified by wiggin on Wavelength Also, Dragon is going to be even better with the Sorcerer class.

It's a card that runs hot and cold, and there's no way around that. Wavelength True, but bad with beastmaster. Depends on whether activated abilities count as spells.

If not, you're right Hi guys. I have a similar issue though mine has to do with my activation code Now it asks me to buy a code or enter my code at the log on screen which I don't have as before mentioned. I cant believe they don't provide some type of retrieval process for just this type of issue. I want to keep playing the full version though I don't intend on paying for another code. Anyone have any suggestions to my dilemma?

Tobias



0コメント

  • 1000 / 1000